Standalone VR headset may be revealed at Google I/O

Ebony Scott
May 17, 2017

Earlier previous year, there were reports that Google is working on a standalone VR headset (one that doesn't rely on a smartphone, PC, or a gaming console to function).

Pichai said then the company was developing a VR platform called Daydream, and last fall the company revealed the Daydream VR headset, which requires the user to place a compatible phone inside the headset, inches away from their eyes.

Google this week plans to show a device described by a source as the next step for these efforts but it's unclear whether the device will run on Android or make use of a separate operating system altogether.

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Till date, the company has only toyed with mobile VR headsets and has not completely dipped its toes in the extensive VR hardware space. Its technology could help Daydream View 2.0 improve positional tracking, an essential component of VR gaming. Tango phones are capable of mapping a room, allowing developers to arrange virtual characters in relation to real objects and track the movement of the phone as it user moves through the room. Hence, Google needs to improve both availability of VR games for headset and it also needs to match up to its competitors like Oculus with accessories such as controllers. Rumored for over a year, it will not require a smartphone or a PC and possibly use inside-out positional tracking.

Google has declined to comment on Daydream View 2.0. Tango started out as a project of Google's X lab, but has since become part of the same VR group that has also been developing Daydream. That means there'll be no external hardware, making setup easier. It will enable developers to optimize their games and apps for the destined launch of the standalone VR headgear to the public in the near future. Later rumors hinted at a mixed reality focus, with a device "that blurs the line between virtual reality and augmented reality".

Other reports by GizPress

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