Bye, Amy Henning - EA shuts down Visceral

Angelica Greene
October 19, 2017

In a post on their official website, EA announced that they were closing their Visceral Games studio.

Of course, with Dead Space 3 things became apparent that EA wanted to make as much money as they possibly could off the game. Development on the cinematic Star Wars title hasn't ceased but moved to EA's worldwide studios, which means the team behind the Federation Internationale de Football Association series will pick up the pieces. The studio was developing a new Star Wars game for Electronic Arts Inc. when news came that it will be shutting down.

Here's EA's official explanation:"In its current form, it was shaping up to be a story-based, linear adventure game".

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EA announced in a blog post that the new Star Wars video game is getting a different approach. The company says that it wants to focus more on creating "a broader experience that allows for more variety and player agency". It doesn't sound as if its entire staff will be laid off, as EA is "the midst of shifting as numerous team as possible to other projects and teams at EA". We don't know. EA had originally planned to release the title during its fiscal 2019 year, but that has changed. But an internal email obtained by Kotaku suggests she's off the project, with EA executive producer Steve Anthony now leading the team. As a result, the studio will be dissolved and the game will be developed by EA Vancouver. It is why players are seeing more of these types of games incorporate multi-player, loot boxes, or both.

Remember Dead Space? That awesome sci-fi horror shooter where the mechanic was essentially just to blast off the limbs of aliens? There is a chance that she will remain involved to the above unnamed Star Wars game as she was before the announcement, but it is now unclear. Like those other games, The Godfather received positive reviews, which sadly can not be said about its 2009 sequel, The Godfather II. It was an ambitious new story in the "Star Wars" franchise, with a major game veteran at its helm: Amy Hennig, the creative director and writer behind the first three "Uncharted" games.

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